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Nintendo Game Boy Advance SP with ACPurple

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The Game Boy Advance (JP) (GBA) is a 32-bit Nintendo portable system initially released in Japan on March 21, 2001. A part of the sixth generation of video games, the Game Boy Advance was noted as the final Game Boy iteration. It was succeeded by the Nintendo DS line in November 2004, which, along with the DS Lite, is backwards compatible with GBA games. This feature was removed from the DSi, DSi XL, and all Nintendo 3DS models. However, twenty games (ten GBA games and ten NES games) were given for free to those who had purchased a 3DS before the price dropped on August 12, 2011. In Japan, the Game Boy Advance was one of the first two Nintendo systems to have its games rated by the Computer Entertainment Rating Organization (CERO), whose rating system had been put to use during the system's lifetime. The Game Boy Advance is backwards compatible with Game Boy and Game Boy Color games, making it the only Nintendo console to be backwards compatible with more than one system. Technical Specifications
Length: approximately 14.45 cm (5.69 in).
Width: approximately 2.25 cm (0.96 in).
Height: approximately 8.2 cm (3.2 in).
Mass: approximately 5 oz (140 g).
Screen: 2.9 inch reflective thin-film transistor (TFT) color LCD.
Power: 2 AA batteries.
Battery Life: approximately 15 hours on average while playing Game Boy Advance games (also dependent on the Game Pak being played, volume setting and any external peripherals being used - e.g. a Worm Light or Screen Illumination Connection.)
CPU: 16.8 MHz 32-bit ARM7TDMI with embedded memory. 8 or 4 MHz 8-bit Z80 coprocessor for Game Boy backward compatibility.
Memory: 32 kilobyte + 96 kilobyte VRAM (internal to the CPU), 256 kilobyte DRAM (outside the CPU).
Display Size: 1.6 by 2.4 (40.8 by 61.2 mm)
Resolution: 240 x 160 pixels (3:2 aspect ratio).
Color Support: 15-bit RGB (5 bits depth per channel), capable of displaying 512 simultaneous colors in character mode and 32,768 simultaneous colors in bitmap mode.
Colors per sprite: 16 or 256 (includes transparency)
Sound: Dual 8-bit DAC for stereo sound (called Direct Sound), plus all legacy channels from Game Boy. The new DACs can be used to play back streams of wave data, or can be used to output multiple wave samples processed/mixed in software by the CPU.

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